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Lifecycle methods

destroy

The destroy method destroys the Synclet and cleans up resources. Read more.

fetch

The fetch method handles incoming requests to the Durable Object. The Synclet is automatically initialized on first request if not already initialized. Override this method to implement custom request handling. Read more.

start

The start method starts the Synclet and begins synchronization. Read more.

stop

The stop method stops the Synclet and pauses synchronization. Read more.